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To be 100% clear, this is totally free DLC and will come in the form of an update for everyone.Īs most of you know, I was struck with an illness in 2019. Instead of releasing as three separate small packs, it will launch as one final “Content Pack” update, which might remind you of our schedule during Early Access. The DLC is sitting at about one third complete.
We’ve had plenty of questions about our DLC plans, you’ll learn a little below about why the wait has been so long, but our plans to release DLC for Monster Crown in the near future remains the same.
Storklift feather (warp back to a safe location)īest of luck finding these two new monsters! One can be found in Scarred Province, and another is out at sea waiting to find you. It’s been too long since I’ve seen you, and been too long since we had an update! Here’s what you can expect in today’s update: Today we launch version 1.0.5 of Monster Crown across Switch, PC, Linux and Mac. Things like Pokémon Onyx or Topaz where your friends swear that a more adult and violent Pokémon game exist.Hello tamers! It’s me, devotedtoneurosis! Overall, Monster Crown feels like one of those fake Game Boy Pokémon games that your friends in school are convinced that it is an official Nintendo release. After reaching a certain level, you can also fuse two different monsters together to create a wholly new monster to add to your party, similar to the system found in Persona or in most Shin Megami Tensei games.Īs you play the game, your character will be roped up in a bigger conspiracy happening around Crown Island, which we won’t be spoiling here. Your monster can follow you around on the world map, with you being able to feed it food found across the map. The fact that you can choose your individual character’s colour scheme is a pretty nice touch and a great callback to how older games coloured their player characters.īattles are simple enough, being a turn-based one-on-one monster battle for each encounter, that ends with the opposing monster either dead or caught by you. Not terrible, but it is a sharp contrast. The overall aesthetic of Monster Crown is definitely a homage to the Game Boy Colour, but it is a little uneven, with your character and monsters being very 8-bit inspired, yet the world has a more 16-bit flair in the way they look. The monster designs vary, there are ferocious-looking whale hybrids and living music notes that are charming enough to add to your party, there are some that look generic at best, the proverbial Ratatas and Spearows so to speak. This is your starter monster and it is a more interesting way to frame your choices than your typical fire, water, and grass. It is pretty funny that within the game’s world, instead of throwing a Pokéball of some sort, you instead basically throw out contracts to the monsters of Monster Crown, after dealing enough damage of course.Īfter learning the basics, you get to take a sort of quiz through a magazine that offers a specific monster for you based on your choices. The game starts out with a tutorial where you learn how to fight enemies and capture the monsters by making pacts with that. You play as a young tamer on Crown Island, helping out your father on the farm.